Thursday, 6 December 2012

Skeleton Drawings

It's crunch time! (If this is first year crunch time, I worry to think what fourth year crunch time will be.) Bone drawings for Thurman:











I learned a confoundingly large amount from this project. I didn't expect bones to be so helpful in figure drawing  - I knew they'd be helpful, but I didn't expect them to be help that much. I was pleasantly surprised.

Also I learned to never leave printing to the last minute - yikes, that's a mistake I'll never make again. Though on a positive note, I learned that the school's Grenville printshop does fantastic colour prints on card paper. Not so much on laser paper, but the card colours make me excited and giddy.

Monday, 3 December 2012

Master Copy: Giles Beloeil

The master copy assignment in which we copy from a master and marvel at our own inequities. The best part of this assignment was probably choosing a painting. I could stare at backgrounds all day.

Original: Giles Beloeil's concept art for Assassin's Creed: Revelations


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B&W Study

Colour Study

If there was one thing I could fix, I'd add a yellow glaze on the colour study. Alas this isn't something I know how without smudging the entire painting.

2012 Fall Semester Demo Reel


This was a fun one; it's nice to see the semester's work at one go.

Sunday, 25 November 2012

Character Expressions

She'll smite you with her giant hair + lips, beware!

Tuesday, 13 November 2012

Royal Winter Fair

The next day I ate a hamburger and a strange feeling washed over me. 
(I'm sorry animals.)













Sunday, 11 November 2012

Texture Studies

References on the left, paintings on the right. Ironically the lizard eye took me the longest but turned out flat and lifeless. I do like the nail though, so you lose some and gain some.





Saturday, 27 October 2012

Character Poses

To my surprise, this is turning out to be a (relatively) productive reading week. This was a fun one, I loved stretching his jaw.